September 16, 2025
Year
2022
Category
Photography
Product Duration
3 - 4 Weeks
Gladiator inspired by a character from Ben Eblen
A character sculpting project in 3D modelling is a creative and technical process focused on designing and building a highly detailed and expressive digital character. It involves shaping and refining a 3D model to capture the anatomy, personality, and unique traits of the character.
A character sculpting project is about breathing life into a concept through digital craftsmanship. It blends anatomy, storytelling, and technical skill to build a character that’s not just visually compelling, but ready to perform in digital worlds.
Construction Process:
How it was made
Using a Concept from one of Ben Eblen’s posts, I created a character from start to finish.
Construction Process
Sculpting phases
Process:
Breakdown
Base Mesh Creation
Digital Sculpting
Retopology
UV Mapping
Texturing
Rendering
Renders:
Textured character
I tried to give this character a painterly look. Using Ambient Occlusion and thickness generators, I made the details stand out more. Then I used paint layers to give the finishing touches.
Turnaround textured and wireframe
Finally, I imported the textured model into Maya, added some lights and a background and proceeded to render the scene. I also changed the textures to a wireframe shader, with ambient occlusion for better definition, to show the topology.