December 4, 2020

dragon

My final project for modeling class

Year

2020

Category

Modeling

Product Duration

4 - 5 Weeks

Dragon inspired by a drawing from @MORTADELLA.TATTOO

A character sculpting project in 3D modelling is a creative and technical process focused on designing and building a highly detailed and expressive digital character. It involves shaping and refining a 3D model to capture the anatomy, personality, and unique traits of the character.

A character sculpting project is about breathing life into a concept through digital craftsmanship. It blends anatomy, storytelling, and technical skill to build a character that’s not just visually compelling, but ready to perform in digital worlds.

Construction Process:
How it was made

Using a Concept from mortadella.tattoo, a Poland based tattoo artist who does, almost exclusively, dragon designs.

Renders:
Textured character

After many tries texturing this creature, I arrived at this result. Using various materials, tweaking the colors and playing with the generators I ended up with a satisfying result, maybe with a little too much subsurface scattering.

Turnaround textured and wireframe

Finally, I imported the textured model into Maya, added some lights and a background and proceeded to render the scene. I also changed the textures to a wireframe shader, with ambient occlusion for better definition, to show the topology.

TAKEAWAY

With this project I discovered how fun modeling creatures can be and learned how to use Substance Painter. I also learned that there’s always something that you can improve in your model.

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Let'S WORK

TOGETHER

BASED IN Madrid,

spain

3d generalist
+ photographer

BASED IN Spain, I AM AN INNOVATIVE 3D generalist AND DIGITAL ARTIST. MY
PASSION FOR creating characters, Attention to detail AND
Stylized designs IS EVIDENT IN MY WORK.